Leo Liu

Дата регистрации: 2020-09-07 16:53:05

Ник: Leo Liu

Комментариев: 2

Комментарии

  • Обновлен File Player.
    2020-12-13 17:07:08

    First thanks for the plugin, it works wonderfully with SDR# recorded wav files. However it refuses to play .raw or even .wav files when their basename look like a gqrx file: for example gqrx_20201212_122906_437650000_480000_fc.raw or gqrx_20201212_122906_437650000_480000_fc.wav (which I converted from the raw file).

    After inputting the sample rate, number of bytes and number of channels, the following error is given:

    Length cannot be less than zero.
    Parameter name: length

    However, if I rename the file to something else, for example abc.raw or abc.wav, the file can be loaded.

    Would you be able to take a look at this problem? I'm using the last unskinned build of SDR#, downloadable from airspy.com.

  • Метеор демодулятор обновлен до v 2.3
    2020-09-07 17:05:37

    Bug report:

    Conditions:

    - In Windows Settings, display scale > 100%

    - In SDRSharp.exe -> Properties -> Compatibility -> HiDPI settings -> Override -> Perfomed by application

    Reproducibility:

    - Every time

    Result:

    - QPSK plugin does not show up in SDR#, and when closing SDR# an error comes up:

    System.NullReferenceException: Object reference not set to an instance of an object.
       at SDRSharp.Meteor.MeteorPlugin.Close()
       at SDRSharp.MainForm.MainForm_Closing(Object sender, CancelEventArgs e)
       at System.Windows.Forms.Form.OnClosing(CancelEventArgs e)
       at System.Windows.Forms.Form.WmClose(Message& m)
       at System.Windows.Forms.Form.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNative[removed](Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

    This does not happen if "Override" is not ticked. Well, not a huge problem, I won't die if I don't enable HiDPI, but SDR# will just look blurry and I don't like that.

    I guess this is related to the way the plugin draws the constellation diagram?